
I am a fan of film photography. I like the grainy texture of film photography. So I created this code module designed to generate grainy graphics based on Processing.
You may click the link above to know more about this shader.

☄️ Meteor
Created this meteor using ShaderGraph in Unity, inspired by the incredible work of @c.m.z.w

Created this Holographic Tarot Card using ShaderGraph in Unity, with all the textures generated by DALL·E2.

Created this mesmerizing slowly rotating ball with a cell-like volumetric texture using raymarching rendering technique.
https://www.shadertoy.com/embed/l3XXDr?gui=true&t=10&paused=false&muted=false
This shader resembles a vibrant kaleidoscopic pattern or a digital mandala with neon colors, inspired by @kishimisu

Created this surreal universe using Shader Graph in Unity, inspired by the unique comic style of Mœbius (Jean Giraud).